![]() ![]() It is just one more extra roll, and is one more way for evil dms to kill pcs off. I beleive this was a carry over from 2nd editions few nods to realism. Have never used this rule, can't recall a DM having used this rule. I'd also be okay with simply removing the rule entirely since it actually causes a death so rarely, I don't think it would be missed (and then it would free up a bit of space for something more worthwhile). Since hp vary so much by class and level, I'd suggest that if the attack does half of total hp, then the save is DC 15, if the attack does 75% of total hp, the save is DC 20, and if the attack does 90% or more of total hp, the save is DC 25. A DC 15 fort save isn't very difficult to make, especially at the high levels where massive damage is likely to come up. If this rule is worth keeping at all, the DC should scale somehow. It's still DC 15, and now it requires a single attack that does 50 hp minimum and at least half of a target's total hit points. ![]()
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